Recently interviewed for an SSE role. Sharing my experience here since the process was quite different from the usual DSA-heavy interviews.
Location: Dublin, Ireland
- The process had 6 rounds in total — 3 technical + 3 non-technical rounds.
- Non-Tech rounds would happen only, if you clear the technical part!
Round 1 — Screening
- 10–15 mins resume discussion
- Implemented Connect 4 Game with working code
Round 2 — Technical
-
10–15 mins resume discussion
-
Implement Snake Xenzia Game
-
Interviewer expected:
- Proper pseudocode
- Clean OOP design
- Modular/extensible code
- Thoughtful handling of game state & edge cases
This round was more about code quality and design than just getting the solution working.
Round 3 — System Design
- ~15 mins resume discussion
- Design a Stock Exchange System
Verdict:
Rejected, due to bad quality of the code in the Round 2, Maybe I was a bit unlucky, because fellow people got pretty straightforward questions!
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