/*
We are building part of the algorithm for creating a rectangular game board for a game.
We will be given as input, a number n, representing the minimum number of spaces that the board must contain.
Our task is to find the board dimensions w and h such that:
1. The board has at least n spaces
2. The board has no more than n + 2 spaces
3. The shape of the board is as close to square as possible
4. w >= h
Examples:
n = 16 -> w=4, h=4
n = 15 -> w=4, h=4
n = 18 -> w=5, h=4
*/
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