/**
* // This is the interface that allows for creating nested lists.
* // You should not implement it, or speculate about its implementation
* class NestedInteger {
* public:
* // Return true if this NestedInteger holds a single integer, rather than a nested list.
* bool isInteger() const;
*
* // Return the single integer that this NestedInteger holds, if it holds a single integer
* // The result is undefined if this NestedInteger holds a nested list
* int getInteger() const;
*
* // Return the nested list that this NestedInteger holds, if it holds a nested list
* // The result is undefined if this NestedInteger holds a single integer
* const vector<NestedInteger> &getList() const;
* };
*/
void fillList(list<int> &ls,vector<NestedInteger> &gl)
{
for(auto i:gl)
{
if(i.isInteger())
{
ls.push_back(i.getInteger());
continue;
}
fillList(ls,i.getList());
}
return;
}
class NestedIterator {
public:
list<int> ls;
NestedIterator(vector<NestedInteger> &nestedList) {
ls.clear();
for(auto node:nestedList)
{
if(node.isInteger())
{
ls.push_back(node.getInteger());
}
else
{
fillList(ls,node.getList());
}
}
}
int next() {
int ele=ls.front();
ls.pop_front();
return ele;
}
bool hasNext() {
return !ls.empty();
}
};
/**
* Your NestedIterator object will be instantiated and called as such:
* NestedIterator i(nestedList);
* while (i.hasNext()) cout << i.next();
*/